One dodge. Three realities.
Play the moment. See what you saw, what your opponent saw, and what the server decided.
Crossfire
Dodge the lower lane / 2.80 s
You◇ OpponentLower lane = projectile path
Start “Play your dodge”, then hold ↑ / ↓ or W / S. On touch, hold a dodge button. The shot fires at 0.65 s.
Replay finding
Inspect the gap between seeing and arriving.
Play the example, or record a dodge. The server decides the outcome using the inputs that have arrived.
What happened
Same inputs, cleaner connection
Compare this replay against 0 ms latency, 0 ms jitter and 0% packet loss. Tick rate and netcode switches stay the same.
- Current connection
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- Clean connection
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- Largest position gap
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- Packets dropped / sent
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